A-HUB is a product-service system comprising a product placed at various university locations and an app. Our product addresses the shortcomings of posters by offering an interactive way of finding activities, allowing users to search more in detail and being collected on one platform. The hub is designed to attract passers-by with encouraging visuals on the display. The product comprises five LED buttons for different categories (workshops, culture, sport, events, imported activities by other students) and a slider to choose a time. The large display shows a random selection of activities within the selected category and time span. Students can save these activities by scanning the QR code, importing them into the app and taking them home. The app helps students keep track of activities and register for the ones they want to do. The limit of 10 imports encourages students to consider their discoveries and participate more effectively.
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